Streak freezes, a Help page and a week of fixes

Everything since the league arrived on 27 Oct. A missed day no longer has to end your streak, and the rules finally have a page of their own.

Streak freezes: you hold up to 2, and a missed day spends one by itself. Roll animation: Full, Fast or Skip, in Settings. Help explains the rules, and ? hints answer where you are. Today says why a roll brought no stars, and a sprout marks new accounts. Feedback boards got views, images, private bug reports and bug statuses. New achievements: six for feedback that ships, ten for the squad league.

Streak freezes

A freeze keeps your streaks over one missed UTC day. You hold up to 2, and a missed day spends one by itself: your dice streak and each permanent game's streak keep their length, and your next roll adds 1. Every 7 days in a row of rolling the dice earns one. Life happens; the dice don't need to know.

Tap the streak pill on home for your run, your best, the last 14 days and the freezes you hold. Profiles and friend rows show a streak from day 3, and the pill warms up at 7, 30, 100 and 365 days.

Rolling

Roll animation: Settings → Roll animation: Full, Fast or Skip. A Skip button also sits on the roll itself. The YOU sticker on the boards no longer covers the game picker. Unfolded foldables and other in-between widths get a layout that fits. The evening reminder in Telegram named an old day (Nº29 while the site said Nº34). It counts days like the site now.

Squads

New accounts: a roll scores for a squad, and shows on the daily boards, once the account is 3 days old. A sprout next to a handle marks a new account; tap it for the dates. Today says why: when a roll brought no stars, an icon next to it explains, for example that it came before the player joined, that their home squad is another one, or that they're outside the best 20. The weekly race: each row links to its squad and shows its members' best rolls this week. A private squad shows a tally of tiers, no names. Squads wear a crest in the menu, so the button no longer looks like Report. Our first bot farm showed up in week one. We got so nervous that we banned the whole thing, points included. Apparently this means we're a real site now.

Help

Help, linked in the footer, explains rolling, badges and EP, streaks and freezes, boards, achievements, squads and friends, and has a page for "Why didn't my roll count?". Small ? hints next to the trickier numbers open the same answers where you are. Squads now opens with what the league gives you.

Luckiest rolls weights each game's EP, so a row's number can differ from the EP on the roll's page. Hover or tap it to see both.

Feedback

Views: each board has Active, Shipped and Declined, each with a count; on Bugs they're Active, Fixed and Closed. Shipped posts stay easy to find without crowding the list. Images: up to 4 per post or comment, once one of your posts has reached Planned, In progress or Shipped. Private bug reports: on Bugs, tick "Only the team can see this" for something that shouldn't be public, like a way to see a roll early. Only you and the team can open it. Bug statuses: a report goes from Reported to Confirmed, Fixing and Fixed, or ends as Can't reproduce or Won't fix. More posts: once a post or comment of yours has been approved, you can write 10 posts a day instead of 3.

New achievements

Two ladders for feedback that lands:

Ladder 1 3 10 Ideas marked Shipped Shipped It Feature Creep Mastermind Bugs marked Fixed Squashed Exterminator Bugslayer

Mastermind and Bugslayer come with titles of the same name, and a private bug report counts like any other. They pay no XP: finding our mistakes pays in bragging rights.

The squad league pays you now too, not only your squad. Roll for a squad in a week, and when the week closes on Monday at 00:01 UTC you share what it did:

Ladder 1 3 10 MVP of your squad's week Carry Workhorse Franchise Player Rolled for a week's winner Champagne Hat Trick Empire

Playing a week in Gold, Platinum or Diamond earns Gold Rush, Platinum Record and Diamond Hands. Franchise Player and Empire come with the titles MVP and Kingpin. These pay no XP either, and week one has already paid out: 13 Carry and 37 Champagne.

What the Cup is for: when at least 8 squads scored the week before, last week's top 8 play a knockout. Quarterfinals are on Friday, semifinals on Saturday and the final on Sunday, and each match is that day's points. The winning squad keeps a Cup won trophy on its shelf for good, and everyone who rolled for it that week earns Silverware. No EP, XP or squad points ride on it. The bragging is the prize.

Also

Friends are sorted by streak. Settings lets you pick the achievements you pin. Nudges and seven other kinds of notice mark themselves read once you've seen them.